This was my submission to the 2014 Polycount contest to create a weapon and helmet set for the game Chivalry: Medieval Warfare.
You can check out the WIP thread: here
Check it out on the Steam Workshop: here
I chose to create a set for the Mason's Knight inspired by the iconic medieval executioner axe and hood.
You can check out the WIP thread: here
Check it out on the Steam Workshop: here
I chose to create a set for the Mason's Knight inspired by the iconic medieval executioner axe and hood.
The Mason Knight character model is property of Torn Banner Studios
Top: High Poly Sculpt
Center: In-game Mesh
3,084 tris
Bottom: In-game Mesh with Wireframe
Center: In-game Mesh
3,084 tris
Bottom: In-game Mesh with Wireframe
Top left: No blood mask active - Top right: first blood mask - Bottom left: second blood mask - Bottom right: third blood mask