NATHAN McGUIRE | 3D PROP & ENVIRONMENT ARTIST
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This was my submission to the 2014 Polycount contest to create a weapon and helmet set for the game Chivalry: Medieval Warfare.
You can check out the WIP thread: here
Check it out on the Steam Workshop: here


I chose to create a set for the Mason's Knight inspired by the iconic medieval executioner axe and hood.

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The Mason Knight character model is property of Torn Banner Studios

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High Poly Sculpt
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In-game Mesh
1,218 tris

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In-game with Wireframe
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Top: High Poly Sculpt
Center: In-game Mesh
 
3,084 tris
Bottom: In-game Mesh with Wireframe
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Top left: No blood mask active - Top right: first blood mask - Bottom left: second blood mask - Bottom right: third blood mask
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  • Portfolio
  • Sketchbook
  • Pixel Art
  • Resume
  • Contact